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In situations where you’ve used complicated note repeat, velocity or tie settings, you can expand each row much like you would a track lane, to see different automation lanes. As well as controlling drum voices, the rows can also be assigned to automated parameters, so that you could, for example, have a different filter cutoff setting for each step or add effects such as reverb and delay on a step-by-step basis. One of the most intriguing options is the ability to change the direction on a row-by-row basis, which is superb for pseudo-random rhythmic events, created using the random or ping-pong playback options, which sees the row play forwards and backwards in succession.
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The Row concept in the Step Sequencer offers some interesting creative possibilities too, some of which go above and beyond what you might expect. Tie is useful if you want to extend the duration of the repeat, so that it lasts for longer than a 16th step. Use the slower settings for trap hi-hats and the higher note repeats (with up to 16 retriggers in a single step) for glitch-type effects. The note-repeat function, for example, is fantastic for trap hi-hats and glitch-type effects, letting you repeat the note a number of times within a beat. Trap doorĮditing velocity, though, is only the start of what can be unlocked via the edit modes, with notable additional features such as note repeat, tie and chance being particularly useful for drum programming. A 16th-note hi-hat, for example, might have accents on the eighth notes, and a snare might make use of offbeat ghost notes with a lower velocity setting to the main backbeat. The use of velocity is, of course, important to the feel of the drum loop. The most logical place to start is the velocity/value edit mode, which lets you vary the MIDI velocity of each step, adding a level of dynamic variation and interest into the part. Once you’ve set the number of steps, it’s simply a matter of inputting the note triggers into the step grid.Īs well as being able to switch steps on or off accordingly, there’s also a number of additional parameters that can edited by switching the edit mode. If you want to program a two-bar drum loop, set the step sequence to 32 steps rather than changing Pattern Region’s length. By default, the Pattern Region will be four bars in length but have only 16 steps, meaning that the step sequence will repeat four times.
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One of the first points to consider with your Pattern Region is the desired number of steps you require. Open the region and you’ll see rows with musical names (Kick, Snare, Hi-Hat, etc) rather than the cryptic note numbers common to the piano roll editor. Creating a new Pattern Region with an instrument from Logic’s library, therefore, creates a customised mapping grid that tallies with the drum kit you’ve loaded.
Free drum step sequencer Patch#
These contain both the musical information and the mapping data that ties them to a given patch setting. With this display, it’s easy to quickly identify what part of the kit you’re working – especially when compared to the piano roll editor – and, more importantly, you can program complex rhythm patterns across multiple drum voices.įor the Step Sequencer to work, it needs its own unique type of region, called a Pattern Region. The Step Sequencer displays its musical information in grid form, with a unique Row (much like a track lane) for each part of the drum kit.
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Though not exclusively designed for drums, there’s no doubt that the Step Sequencer pairs perfectly with drum-based virtual instruments, especially those included with Logic Pro X. From multi-directional track lanes to increased plug-in control, the Step Sequencer can transform the way you work with drums in Logic Pro X.
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But the update also provides a range of additional features that make the entire process more creative. With the inclusion of its new Step Sequencer, Logic has really stepped up and got into the groove.īread-and-butter note entry is now much easier, thanks to a more drum-machine-like interface. It’s fair to say that drum programming in Logic Pro X was never the most elegant or versatile aspect of the application – until 10.5, that is.